Projects<project.case-study />
$ start find-the-spy --game-modeFind the Spy
An interactive game project designed around deduction, hidden roles, and user engagement.
Problem
Small-group games need fast onboarding, clear rounds, and enough tension to keep players engaged.
Approach
Structure the product around lightweight session flow, role assignment, timer states, and frictionless mobile-first controls.
Outcome
Pinned as a top portfolio card so final screenshots, repository details, and metrics can be added without changing the layout.
ReactTypeScriptUI animationGame logic
Player setupRandom role assignmentSpy selection logicRound-based gameplayInteractive UIResult screenResponsive layout
Architecture notes
Interface screenshot
Outcome metrics