$ start find-the-spy --game-modeFind the Spy
An interactive game project designed around deduction, hidden roles, and user engagement.
- Player setup
- Random role assignment
- Spy selection logic
- Round-based gameplay
- Problem
- Small-group games need fast onboarding, clear rounds, and enough tension to keep players engaged.
- Approach
- Structure the product around lightweight session flow, role assignment, timer states, and frictionless mobile-first controls.